Post-Graduate Diploma in Game Design

Course Description

For degree holders seeking to enter the gaming industry, the Post-Graduate Diploma in Game Design offers specialization modules to prepare you for the industry

The PGD is designed to enable students to excel in Game design through a strong foundation in the basics of designing, creating and publishing interactive games. This programme also provides a comprehensive education in multimedia, software skills and project expertise required in the Gaming Industry. By using programming tools and the latest software, students will be able to create market-driven games and consider critical business elements in their game design and development projects. Our industry driven modules would give them a competitive edge over their peers.

This programme will give students a holistic approach to an enriching learning experience. Assessments will be conducted via coursework as well as paper examinations so that students are well-versed in the required skill-sets through realistic coursework and practical programming projects.

PROGRAMME HIGHLIGHTS

Curriculum

Our industry-standard curriculum is based on the recommendations of our illustrious Academic Board, made up of some of the most recognized faces in the local games industry. Our curriculum is designed for postgraduate programming students to arm themselves with knowledge of a games developer.

Students can expect:

  • Documentation & Pre-Production Processes
  • Introduction & Application of Game Development Tools & Engines (e.g. Unity 3D, Game Maker, FPS Creator)

Student-to-Lecturer Ratio (9:1)

Our low student-to-lecturer ratio, 9 students to 1 lecturer, means that each student within the class is given adequate attention during the course of their education. Armed with industry experience, our mentors and lecturers are primed to pass on advice and guidance regarding industry standards and practices.

Industry Experience

Students will be given a MAGES Guided Project at the end of their course, where they will work under guidance alongside a development studio—earning precious industry experience during the course of their education.

Portfolio Development

At MAGES, there is a distinct focus on the development of the student’s portfolio, in order to increase their employability upon graduation.

Course Modules

  • Game Design and Documentation
  • Graphics and Sound Editing
  • Storyboard and Character Drawing
  • 3D Character Design and Documentation
  • C# Programming and 3D Game Development
  • Mobile Games Development
  • Multiplayers Game Development
  • Final Year Project

Entry Requirement

Intake Consideration:

Applicants must have at least a Bachelor’s Degree and a passion for creation, a love of media and entertainment, and willingness to strive for good results.

OR

A diploma from a recognized higher institution of learning with at least 2 years of relevant experience.

Age:

19 years old or above (based on date of birth) at point of start class.

Academic Qualifications:

  • A Bachelor Degree from a recognized university.
  • A diploma from a recognized higher institution of learning with at least 2 years of relevant experience.

English Proficicency:

Local Students

  • GCE ‘O’ Level English

          – English grade of D7 required for IT and Gaming programmes related courses

          – Other programmes requires a minimum of C6 English grade

  • Pass interview with the Academic Director and assessment by Academic Board (if student does not meet the above English requirement)

International Students

  • Minimum English language entry requirements: IELTS 5.5 or
  • Other equivalent qualifications where the medium of instruction is English or
  • Student may attend additional English classes and pass at the equivalent of upper intermediate level (if student does not meet any of the above English requirements)

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Related Courses

Flexibility in Planning and Teaching

Theoretical Knowledge

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Practical Skills

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Individual Work with a Mentor

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Final Individual Project

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