Explore the virtual world
The game market is rapidly expanding as a form of entertainment, it is now, more than ever, important for any game developer to have the knowledge of Level Design basics and implementation.
For a prospective Game Designer, the workshop will focus on what makes enjoyable and functioning level games, incorporates Level Design, Architecture Theory, Concept of Critical Path and Flow, Balancing, Play Testing, and Storytelling.
Over the workshop, participants will go through the production pipeline for designing and creating these virtual worlds.
Learning Outcomes
Topics Covered
Course Details
Award:
Certificate of Participation
Duration:
40 hours
Entry Requirement:
Age 18 years and above
Recommended for Media Professional and Free Lancers

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