This course includes the foundations of computing and the more advanced study of computer games and animation. This is a rapidly expanding area of computing which requires an appreciation of recent technological advances. The course initially focuses upon the basic principles underlying the field and upon those principles on which these advances are built. The study of the more advanced topics develops from these principles.
Modules :
Duration
Full-time 12 months / Part-time 16 months
Delivery Mode
Each lesson is 3 hours and is conducted in a classroom setting at Informatics Campus.
The average teacher / student ratio is 1:40 (practical)
The average teacher / student ratio is 1:50 (lecture)

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