Advanced Diploma in Game Design

Course Description

For Aspiring Game Designers & Developers Familiar with Some Aspects of Programming, or For Those Who Wish to take their Game Design Diploma to the Next Level, the Advanced Diploma in Game Design is the Course for you

The Advanced Diploma in Game Design takes Game Development education to the next level by focusing on the critical development skill of a programmer. Students will learn the various languages, programming tools and software, as well as the entrepreneurial side of games development.

PROGRAMME HIGHLIGHTS

Curriculum

Our industry-standard curriculum is based on the recommendations of our illustrious Academic Board, made up of some of the most recognized faces in the local games industry. Our curriculum is designed to arm students with an in-depth knowledge of the more advanced aspects needed to become a full-fledged developer. 

Students can expect:

  • Business & Research Processes
  • Advanced Programming & Various Application of Programming in Games (C++, C#)
  • Introduction & Application of Game Development Tools & Engines (e.g. Unity 3D, Game Maker, FPS Creator)

Student-to-Lecturer Ratio (9:1)

Our low student-to-lecturer ratio, 9 students to 1 lecturer, means that each student within the class is given adequate attention during the course of their education. Armed with industry experience, our mentors and lecturers are primed to pass on advice and guidance regarding industry standards and practices.

Industry Experience

Students will be given a MAGES Guided Project at the end of their course, where they will work under guidance alongside a development studio—earning precious industry experience during the course of their education.

Portfolio Development

At MAGES, there is a distinct focus on the development of the student’s portfolio, in order to increase their employability upon graduation.

Course Modules

  • Games Business and Research
  • Computer Architecture and Networking
  • C++ Programming and 3D Game Development
  • C# Programming and 3D Game Development
  • Mobile Games Development
  • Multiplayer Games Development
  • Web Design and Online Database
  • Project
  • MAGES Guided Project

Awarded By:

MAGES Institute of Excellence

Duration:

12 Months

Programme Layout:

Full Time – 5 days a week & 5 hours a day

Part Time – 3 days a week & 3 hours a day

*Note: International Students can only opt for Full Time programmes

ENTRY REQUIREMENTS

Intake Consideration:

Applicants must have a passion for creation, a love for media and entertainment, and willingness to strive for good results.

Age:

17 years old (based on date of birth) by the date that classes start.

Academic Qualifications:

  • GCE ‘A’ Level Pass or
  • Students who have passed 12 years of education (Senior High School level) with an average score of 65% for all subjects, and proof of passing in English or
  • Students who have graduated from MAGES, Diploma in Game Design or
  • Students who have other qualifications similar to MAGES, Diploma in Game Design. (MAGES may require these students to study some modules from the MAGES Diploma before gaining entry into Advanced Diploma) or
  • Diploma (IT and Gaming programmes related study) or
  • Higher NITEC (IT and Gaming programmes related study)

English Proficiency:

  • GCE ‘O’ Level English grade D7 required for IT and Gaming programmes related courses or
  • Other programmes require a minimum of C6 English grade or
  • For all students who have not studied English up to senior high level would need to have completed IELTS 5.5

If student does not meet any of the above English Requirements, then the following apply:

  • Other equivalent qualifications where the medium of instruction is English or
  • Student may attend additional English classes and pass at the equivalent of Upper Intermediate Level or
  • Pass interview with the Academic Director and assessment by the Academic Board on a case by case basis

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Related Courses

Flexibility in Planning and Teaching

Theoretical Knowledge

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Practical Skills

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Individual Work with a Mentor

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Final Individual Project

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